ERIK ADIGARD + CHRIS SALTER

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Credits

Concept/Art Direction/Design: Erik Adigard/M-A-D + Chris Salter

Sound Design: Daniel Grigsby
3-D Modeling: Myles Kerwin
SL Scripting: Jonathan Lebensold
Web Design/Project Plans: M-A-D
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DualTerm is part of the TERMINAL ZERO ONE project
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Bios

Adigard and Salter have two decades of experience in exploring the convergence culture and technology. The team’s strength lies in cross media, transdisciplinary, international projects for public spaces, museums, festivals and online. Adigard and Salter not only bring with them considerable conceptual, design and technological knowledge but also project coordination and management experience in large scale media installations. The team works with an international network of architectural, engineering, construction, fabrication and programming talent.
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Erik Adigard
is, with Patricia McShane a founder of the design studio M.A.D., which is positioned at the intersection of graphic design and multimedia arts. Adigard's body of work includes numerous visual essays for Wired magazine, experimental websites such as LiveWired and Madscroll, the book "Architecture Must Burn" co-authored with Aaron Betsky, the short documentary "Webdreamer", branding campaigns for IBM and many exhibit commissions. More recently Adigard conceived a 500-piece exhibit for Experimentadesign, the Lisbon Biennale and he worked on The4thScreen festival, an event that focused on the culture of mobile media. Other art projects include commissions from the San Francisco Museum of Modern Art, the Saint-Etienne International Design Biennale, the Villette Numérique Biennale in Paris and Muffathalle in Munich. Adigard's creations have been shown in national museums, international biennales, international film festivals and in publications world-wide. Among his many awards, he received the Chrysler Award for Innovation in Design. Adigard has taught design classes at CCA in San Francisco and at IADE in Lisbon, and he has lectured at conferences in the US and in Europe. More information can be found in the monograph "Design & Designer: M.A.D." published by Pyramyd or on his website.
> http://madxs.com contact: a d i g a r d @ m a d x s . c o m
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Christopher Salter
received his PhD in the areas of theater and computer-generated sound at Stanford University. His theoretical interests and artistic practice investigate the role of real time sound, image and technologies of interaction within the context of responsive environments and new forms of interactivity within the genre of live performance. He was awarded the Fulbright and Alexander von Humboldt Chancellor grants for research/work in Germany between 1993 -1995. After collaborating with Peter Sellars and William Forsythe/Ballett Frankfurt, he co-founded the art and research organization Sponge. Salter’s work has been shown internationally at venues such as Ars Electronica, Transmediale, Elektra, Villette Numerique, V2, Dance Theater Workshop/New York and SIGGRAPH, has been featured in publications such as The New York Times, ID and Leonardo magazines and has received funding from the Daniel Langlois Foundation, the Rockefeller Foundation, the Creative Work Fund, the Goethe Institut and the LEF Foundation, among others. He is currently working on a book focusing on the history of technology and performance over the 20th-21st centuries to be published by MIT Press in 2007. He has been visiting professor in music, grad studies and digital media at Brown University and the Rhode Island School of Design (RISD) and is currently Assistant Professor in the Department of Design and Computation Arts at Concordia University in Montreal, Canada where he also is a researcher in Interactive Performance and Sound at Hexagram.
> http://clsalter.com contact: chris@clsalter.com
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Daniel Grigsby recently completed his B.F.A in Computation Art at Concordia University in Montreal. He works at the intersection of music for Dance, electroacoustic works and popular music and has performed at the Agora de La Dance and Oscar Peterson Hall, among others. He is currently a research assistant working under Christopher Salter in the axis of Interactive Sound for Performance at Montreal's Hexagram Institute where his research is focused on sound design and audio scenography for performance.
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Myles Kerwin is a passionate 3d animator and multimedia expert who is currently studying at Concordia University, in the Computation Arts Specialization. Living and loving Montreal, he is currently a research assistant at Hexagram,  as well as being a full-time social worker, teaching children how to combine urban dance with video projection.
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Jonathan Lebensold
(scripting) is a media artist and web developer currently pursuing a major in Computation Arts and Concordia University in Montreal, Quebec. WIth a background in software development and the fine arts, Jonathan hopes to pursue graduate studies in architecture.
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